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Character creator 3
Character creator 3












character creator 3

To learn more about Character Creator 3, please visit - Reallusion.Reallusion has released Character Creator 3.4, the latest free update to its 3D character creation tool. If your studio is a this stage, then stay tuned as we will have more information on how to get a free copy of this new application. There will be a CLOSED BETA for selected indie game studios that are currently developing their game characters. Create realistic skin rendering using subsurface scattering (SSS) with specified translucent radius.Transport lights from CC/iC to Iray including IBL, directional, point, spotlight, and emissive mesh materials.Automatic PBR to Iray shader conversion to ensure material likeness.Nvidia AI Accelerated GPU rendering for high interactivity and fast image output.Photorealistic Rendering with Iray Plug-in Ability to define sub-mesh elements (or selected vertices) as hard mesh items, such as buckles, ammo pouches, or armor plates.Hard mesh items scales along with the change of source conforming elements.Maintain interplay of hard and soft surfaces with cloth conformation.screen-based), as well as mirror edit options. Smooth Brush for intuitive weight painting.Support for vertex weight assignment and weight painting.Refine the auto-skinned cloth with a spectrum of weight editing tools.Refine surfaces with push and pull brush tools.The ability to transform individual mesh elements.Skin Weight Transfer from cloth templates or custom imported skin mesh.Using custom pose to align character with imported mesh.Character auto-skinning that works regardless of differences in proportions.Swift way to enhance character appearances, add facial and body morphs.Sculpt and paint, round trip ZBrush editing via GoZ.Optimized skin-weighting for naturalistic bending of the joints.Enhanced mesh and high-res texture details for the hands and feet.Quad wireframe view for expedited surface inspection.New topology is 100% quad mesh, ready for subdivisioning and mesh editing.Quad Face Character Base for Optimal Results The inclusion of pose and expression tools along with atmospheric environment libraries and the photorealism of Iray, makes CC3 the all-in-one dream tool. With auto-skin and skin weight tools, asset developers can easily turn OBJs into clothes without the assistance of 3rd party software.

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The new quad-based CC3 character will bridge user's ZBrush production pipeline and make subdivision rendering possible. This WIP ONE demonstrates the benefits of working with this interoperable and user friendly content creation pipeline.














Character creator 3